RogueBlock V0.2.2 patch notes


RogueBlock (working title) V0.2.2 patch notes!

SUMMARY

This update focuses on

  • visual improvements, mainly in battles
  • incorporating feedback received from people playing the game.
  • tweaks and balance changes, mainly with the goal of slightly lowering the difficulty of extreme mode. (which was a little too extreme even for me)

GENERAL CHANGES

  • Enabled itch.io fullscreen button when playing in browser
  • Renamed AB_1 -> Ability 1 in keybind menu (same for AB_2 and AB_3)

RELICS

  • Added 1 new relic

GAMEPLAY CHANGES

  • The projectiles fired by the Onion now bounce off the left and right walls of the battlefield.
  • Mushroom enemy base HP lowered (100 -> 80)
  • Flower enemy base HP lowered (110 -> 100)
  • ‘Lock On’ bullets no longer target Piranha while it’s submerged
  • Piranha attacks are slightly faster in extreme mode
  • Heal point restore percentage in extreme mode increased (25% -> 50%)

VISUAL CHANGES

  • Some enemy attacks now have new particle effects.
  • All objects you can interact with are now highlighted with a yellow outline when you are standing next to them. This used to be the case for only chests.
  • Recolored bite attack of Piranha to white, since the previous color was too close to the cyan color that indicates an attack can be dashed through.

SFX CHANGES

  • Added confirmation sound when changing difficulty
  • Added different sound effect when hitting the Hermit Crab enemy while it’s invulnerable

Files

RogueBlockV0-2-2.zip Play in browser
3 days ago
RogueBlockV0-2-2.exe 86 MB
3 days ago

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